Object Oriented Programming in Java
About this Course
This course will introduce you to some of the most powerful programming concepts in Java, including: objects, inheritance and collections. You will learn how to use these object-oriented programming concepts in code examples, discover how these concepts are used in applications that require user input, and understand the benefits of mastering these concepts in Java.
By the end of the course, you will create your own game, understand how and …
Object Oriented Programming in Java
About this Course
This course will introduce you to some of the most powerful programming concepts in Java, including: objects, inheritance and collections. You will learn how to use these object-oriented programming concepts in code examples, discover how these concepts are used in applications that require user input, and understand the benefits of mastering these concepts in Java.
By the end of the course, you will create your own game, understand how and when to apply foundational Java concepts, and will gain a deeper understanding of the tools and logic that professional Java developers use everyday. You will also have the Java programming foundations you need to take our Android Developer Nanodegree program.
Learn how to apply powerful object-oriented programming concepts in Java
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Java is the one of the most popular programming languages in the world today. It works on any platform, and is the core language used in developing Android apps. It’s a great first language for any aspiring programmer, so whether you want to program Android apps, web apps, or simply learn the foundational skills that all programmers use, this course is a great place to start!
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lesson 1
The World of Objects
Learn how to create classes and objects and use them in programs
Discover the purpose of constructors, fields and methods
Learn how to use access modifiers to set your classes to public or private
lesson 2
User Interaction
Learn how to accept user input at runtime
Learn how to pass user input to be stored for access later
Build a program that a user can interact with
lesson 3
Inheritance
Understand the core OOP concepts of encapsulation, polymorphism and inheritance
Learn how to use interfaces to extend and add features to classes
Experiment with overriding methods and the super
keyword to access methods
lesson 4
Collections
Learn about Collection types: list, set, queue, stack and map
Understand how the Collection interface is implemented