Zombie Escape: A Point & Click 3D Game using Unity's NavMesh



Zombie Escape: A Point & Click 3D Game using Unity's NavMesh

Rating 4.6 out of 5 (5 ratings in Udemy)


What you'll learn
  • Use Unity's NavMesh system for Player & Enemy Pathfinding
  • Randomly generate game levels and bake the NavMesh at runtime
  • Create a simple Finite State Machine in C# for organizing Enemy's AI
  • Design an entire game from start to finish
  • Health and Combat Systems, Keys and Doors, Breadcrumbs and much more!

Description

This course is intended to help beginner to intermediate level game developers become more comfortable using Unity's …

Duration 17 Hours 58 Minutes
Paid

Self paced

Beginner Level

English (US)

90

Rating 4.6 out of 5 (5 ratings in Udemy)

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