Unity Tips: Position, Rotation, Scale

Rating 4.5 out of 5 (10 ratings in Udemy)
What you'll learn
- Vector math such as vector addition, substraction, dot and cross products, normalization and magnitute
- Use Quaternions and Euler Angles to rotate gameobjects
- Explore Unity API to reduce the amount of work you need to do in your code
- Build a base structure for games like a side-scroller, 3d shooter, a 2d top-down shooter and more
Description
The main goal of this course, as its name suggests, is to teach you how to perform …
Duration 2 Hours 58 Minutes
Paid
Self paced
Beginner Level
English (US)
81
Rating 4.5 out of 5 (10 ratings in Udemy)
Go to the Course
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Paid
Self paced
Beginner Level
English (US)
81
Rating 4.5 out of 5 (10 ratings in Udemy)
Go to the Course