Character Modeling & Texturing For Game - Complete Pipeline



Character Modeling & Texturing For Game - Complete Pipeline

Rating 4.55 out of 5 (656 ratings in Udemy)


What you'll learn
  • Character Modeling & Sculpting in Zbrush
  • Retopology in Maya, Topogun & Zbrush
  • UV Unwrapping in Maya
  • Baking Maps in Substance painter
  • Texturing in Substance painter
  • Rendering in Substance Painter

Description

                                                                                                          STUDENT REVIEWS

  • Stratis : One character course to rule them all... Finally someone to take us from A to Z , from …

Duration 23 Hours 58 Minutes
Paid

Self paced

Beginner Level

English (US)

4256

Rating 4.55 out of 5 (656 ratings in Udemy)

Go to the Course
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