Retro Robot: 3D Game Art from Concept to Render



Retro Robot: 3D Game Art from Concept to Render

Rating 4.44 out of 5 (8 ratings in Udemy)


What you'll learn
  • Modeling hard surface character from concept art
  • Converting low poly mesh to high poly mesh
  • Baking high poly mesh to low poly mesh
  • Photoreal texturing of hard surface character
  • Rigging and setting up a dynamic character pose
  • Cinematic photo studio lighting and rendering

Description

When it comes to most 3Dart, it all begins with a piece of concept art. Something you drew up yourself, a piece of art you found online, or …

Duration 5 Hours 58 Minutes
Paid

Self paced

Beginner Level

English (US)

74

Rating 4.44 out of 5 (8 ratings in Udemy)

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