Prop modeling and texturing in Maya ZBrush Substance Painter
Rating 4.4 out of 5 (31 ratings in Udemy)
What you'll learn
- At the end of the course, you will be able to create your own assets or props with great quality and excellent detail.
- Autodesk Maya for inorganic modeling.
- ZBrush for assets detailing.
- Substance Painter for PBR texturing.
- Substance Painter from zero.
- Workflow between these 3 powerfull programas.
- Import normal maps from ZBrush to Maya.
- Import textures from Substance Painter to Maya.
- Set materials, textures and illumination …
Duration 3 Hours 58 Minutes
Paid
Self paced
All Levels
English (US)
115
Rating 4.4 out of 5 (31 ratings in Udemy)
Go to the Course
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Paid
Self paced
All Levels
English (US)
115
Rating 4.4 out of 5 (31 ratings in Udemy)
Go to the Course