Prop modeling and texturing in Maya ZBrush Substance Painter



Prop modeling and texturing in Maya ZBrush Substance Painter

Rating 4.4 out of 5 (31 ratings in Udemy)


What you'll learn
  • At the end of the course, you will be able to create your own assets or props with great quality and excellent detail.
  • Autodesk Maya for inorganic modeling.
  • ZBrush for assets detailing.
  • Substance Painter for PBR texturing.
  • Substance Painter from zero.
  • Workflow between these 3 powerfull programas.
  • Import normal maps from ZBrush to Maya.
  • Import textures from Substance Painter to Maya.
  • Set materials, textures and illumination …
Duration 3 Hours 58 Minutes
Paid

Self paced

All Levels

English (US)

115

Rating 4.4 out of 5 (31 ratings in Udemy)

Go to the Course
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