Hard Surface Vehicles - The Complete 3D Production Pipeline



Hard Surface Vehicles - The Complete 3D Production Pipeline

Rating 4.55 out of 5 (63 ratings in Udemy)


What you'll learn
  • Advanced Hard Surface Modeling in Maya
  • Advanced UV Mapping Techniques in Maya
  • Creating Color IDs in Maya using Vertex Color
  • Creating Normal Maps in Substance Painter
  • Assigning Materials in Substance Painter
  • Rendering in Arnold
  • Rendering in Marmoset
  • Rendering in Unreal
  • Rendering in Sketchfab

Description

Hard Surface Vehicle Complete Pipeline - Maya / Substance / Unreal / Marmoset / Sketchfab Tutorial
[22hr 30min] Project …

Duration 23 Hours 58 Minutes
Paid

Self paced

All Levels

English (US)

435

Rating 4.55 out of 5 (63 ratings in Udemy)

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