Rating 4.05 out of 5 (195 ratings in Udemy)
What you'll learn- Learn game development using Python
- Create a flappy bird clone from scratch
- Learn to create game surfaces
- Learn to mount surfaces
- Learn how to place images on surfaces
- Learn collision detection
- Learn to add scoring to game
- Learn basic animation of images
- Learn how to move objects in game
- Learn how to implement game event and event loops
- Learn to create functions
- Learn to use conditional statements
- Learn to iterate …
Rating 4.05 out of 5 (195 ratings in Udemy)
What you'll learn- Learn game development using Python
- Create a flappy bird clone from scratch
- Learn to create game surfaces
- Learn to mount surfaces
- Learn how to place images on surfaces
- Learn collision detection
- Learn to add scoring to game
- Learn basic animation of images
- Learn how to move objects in game
- Learn how to implement game event and event loops
- Learn to create functions
- Learn to use conditional statements
- Learn to iterate over a list with for loops
- Learn to create while loop
- Learn to create variables
- Learn how to import modules and packages
- Learn to add sound effects to game
- Learn how to spawn objects
- Learn how to use the random module to choose random numbers
- Learn how to rotate objects
- Learn how to trigger USEREVENTS
DescriptionPython is a very versatile modern programming language and in this course you will learn basic game development using a python library called pygame. We will be creating a clone version of the very popular game called flappy bird that made a lot of money for it's developer few years ago.
Creating a flappy bird clone from scratch will teach you some very useful practical skills in game development that you can use to create your own games in future.
Course Objectives:
Gain practical experience in Python game development
Develop a clone of Flappy Bird using Python game programming
Create game surfaces and main display screen
Create basic animation
Check for events and how to trigger a response
Add scoring to game
Import images onto their own surfaces and embed them in rectangles
Position objects on game screen
Spawn objects that are triggered by a timer
Add sound effects to game
Position objects on screen using coordinates