Game asset creation: highpoly to lowpoly workflow
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Rating 4.83 out of 5 (6 ratings in Udemy)
What you'll learn
- Understand the lowpoly and highpoly workflow
- How to UVunwrap a mesh to avoid baking errors
- Preparing and exporting a mesh in Blender for perfect bakes in Substance Painter
- Creating lowpoly and highpoly meshes in Blender 2.8
- Assigning different materials to different parts of same mesh in Blender 2.8
- How to bake perfect normal map in Substance Painter
- Creating layer based procedural materials in Substance Painter
Description …
Duration 2 Hours 58 Minutes
Paid
Self paced
All Levels
English (US)
57
Rating 4.83 out of 5 (6 ratings in Udemy)
Go to the Course
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Paid
Self paced
All Levels
English (US)
57
Rating 4.83 out of 5 (6 ratings in Udemy)
Go to the Course