Game asset creation: highpoly to lowpoly workflow



Game asset creation: highpoly to lowpoly workflow

Rating 4.83 out of 5 (6 ratings in Udemy)


What you'll learn
  • Understand the lowpoly and highpoly workflow
  • How to UVunwrap a mesh to avoid baking errors
  • Preparing and exporting a mesh in Blender for perfect bakes in Substance Painter
  • Creating lowpoly and highpoly meshes in Blender 2.8
  • Assigning different materials to different parts of same mesh in Blender 2.8
  • How to bake perfect normal map in Substance Painter
  • Creating layer based procedural materials in Substance Painter

Description …
Duration 2 Hours 58 Minutes
Paid

Self paced

All Levels

English (US)

57

Rating 4.83 out of 5 (6 ratings in Udemy)

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