Rating 3.0 out of 5 (1 ratings in Udemy)
What you'll learn- Houdini is a visual effects and 3D animation software like Maya or Blender,but what makes Houdini different and unique is the procedural system and has very powerful dynamic system that other softwares don't have
- In this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, also learn how to make custom clumps for destruction. We also …
Rating 3.0 out of 5 (1 ratings in Udemy)
What you'll learn- Houdini is a visual effects and 3D animation software like Maya or Blender,but what makes Houdini different and unique is the procedural system and has very powerful dynamic system that other softwares don't have
- In this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, also learn how to make custom clumps for destruction. We also using VEX code to control simulation inside DOP.
DescriptionIn part 01 of this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, using vdb to bound custom cutting object so that we can use this tool to optimize pieces. We also learn how to make custom clumps for destruction that help us control which part to be destroyed,. We also using VEX code to control simulation inside DOP.
In part 01 of this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, using vdb to bound custom cutting object so that we can use this tool to optimize pieces. We also learn how to make custom clumps for destruction that help us control which part to be destroyed,. We also using VEX code to control simulation inside DOP.
In part 01 of this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, using vdb to bound custom cutting object so that we can use this tool to optimize pieces. We also learn how to make custom clumps for destruction that help us control which part to be destroyed,. We also using VEX code to control simulation inside DOP.