Rating 4.0 out of 5 (1 ratings in Udemy)
What you'll learn- Students will be able to avoid the most common errors of creating animations
- Animate objects other than meshes, like empties and cameras
- Use different render engines to render
- How to follow a safe workflow that allows users to get the best results from their work
DescriptionWelcome to the second volume of our Blender animation series, volume 1.2. In this series we learn about the tips, tricks, tools, techniques and workflows …
Rating 4.0 out of 5 (1 ratings in Udemy)
What you'll learn- Students will be able to avoid the most common errors of creating animations
- Animate objects other than meshes, like empties and cameras
- Use different render engines to render
- How to follow a safe workflow that allows users to get the best results from their work
DescriptionWelcome to the second volume of our Blender animation series, volume 1.2. In this series we learn about the tips, tricks, tools, techniques and workflows for successfully animating 3D scenes in Blender.
In this volume, we focus on two aspects of animation. The first aspect is troubleshooting some of the most common mistakes that beginners can easily make when creating animations and how to fix them. Along with a few useful techniques that will help improve our final result.
The second aspect is the core workflow for rendering an animation. In volume 1.1 one of the main areas of focus was setting Blender up before beginning the process of creating the keyframes of the animation. In 1.2 we look at the best beginners workflow for setting up the animation for render.
In addition to these topics, we will be finishing with a few additional techniques that you can use to create cool looking animations really quickly.
By the end of this class students will learn how to:
Create keyframes for individual channels
Use the record tool and understand how it works
Create rest phases in their animation using duplicate framing
Adopt a workflow of rendering test animations to preview their work
Convert image sequences to movie files and understand why you would want to do this
Choose between eevee and cycles render engines and how to set each up for rendering
Speed up the rendering by enabling denoising in Cycles
Animate using empty objects and the scene camera