Model and Texture a Radio Prop for Video Games Using 3ds Max



Model and Texture a Radio Prop for Video Games Using 3ds Max

Rating 3.33 out of 5 (3 ratings in Udemy)


What you'll learn
  • Learn the complete pipeline for making a game asset with today's art standards in mind
  • Learn to model high poly and low poly game assets using 3ds Max
  • Learn UVW Unwrapping, Texturing, and rendering for game assets

Description

Learn the complete pipeline for creating a game asset from start to finish! In this course, we'll take a nostalgic dip into the past by recreating an authentic 1930's home radio. We'll …

Duration 8 Hours 58 Minutes
Paid

Self paced

Beginner Level

English (US)

125

Rating 3.33 out of 5 (3 ratings in Udemy)

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