Create a Realistic Roof Shader with Substance Designer



Create a Realistic Roof Shader with Substance Designer

Rating 3.85 out of 5 (25 ratings in Udemy)


What you'll learn
  • Use basic damage sculpting in ZBrush
  • Set up a tileable texture in 3ds Max
  • Bake in Marmoset Toolbag 3
  • Use texture creation in Substance Designer
  • Render in Marmoset Toolbag 3

Description

In this Roof Shader in Substance tutorial we will go over on how to create a roof texture using 3ds Max, ZBrush and Substance Designer. We will first create our low poly tiles in 3ds Max, after that we will go into ZBrush and sculpt a few …

Duration 4 Hours 58 Minutes
Paid

Self paced

Intermediate Level

English (US)

102

Rating 3.85 out of 5 (25 ratings in Udemy)

Go to the Course
We have partnered with providers to bring you collection of courses, When you buy through links on our site, we may earn an affiliate commission from provider.