Extended Reality (XR) - Building AR | VR | MR Projects
Video description
Build your own projects on VR / AR and MR apps with 3D game development.
About This Video
Start creating applications using the industry's leading tools such as PlayCanvas, HoloLens, and Google Cardboard
Prepare for the future: get hands-on developing applications using the most popular game engines for web and native platforms
Add a flavor of reality to your projects by using mixed-reality voice and gesture interaction on …
Extended Reality (XR) - Building AR | VR | MR Projects
Video description
Build your own projects on VR / AR and MR apps with 3D game development.
About This Video
Start creating applications using the industry's leading tools such as PlayCanvas, HoloLens, and Google Cardboard
Prepare for the future: get hands-on developing applications using the most popular game engines for web and native platforms
Add a flavor of reality to your projects by using mixed-reality voice and gesture interaction on Hololens.
In Detail
The latest CNBC report suggests that starting salaries for VR and AR developers range from $40,000 to $80,000 a year. The mixed reality market is full of opportunities but finding developers with these skills is a challenge since the industry is still embryonic. If you want to successfully enter the industry, this is the right time to join the AR and VR movement.
This course is your chance to benefit from this opportunity by working with these technologies and transforming the way we see and interact with the World. Extended Reality is an umbrella term used for AR, VR, and MR. This course gives you exposure to the Extended Reality world and helps you understand the subtle difference between Augmented Reality, Virtual Reality, and Mixed Reality. Not only this, you'll build a solid foundation by developing applications using the most popular game engines for web and native platforms. By the end of the course, you'll have created your own projects on these platforms and will be ready for the future. Start learning today!
Audience
If you want to strategically move into a career in the VR/AR field and gain the skills to quickly and confidently create your own projects using the industry's leading tools, then this is the course you need! Are you keen to enter the field of Extended Reality and AR, VR, and MR? Some prior familiarity with AR/VR frameworks will be useful but not mandatory.
Chapter 2 : Bringing AR to Your Web Browsers using PlayCanvas
Getting Started with PlayCanvas
Understanding the Entity Component Design Pattern
Creating a Browser-Based AR Project
Enhance the Project using Animations, Sound and Scripts
Applications of Web-Based AR
Chapter 3 : Creating Complex AR Apps using iOS ARKit
Installing Xcode and Introduction to Xcode Editor and Swift
Creating AR apps using ARKit
Step up - ARKit Applications
Placing Objects at Different 3D Locations with Tap Gesture
Plane Detection Using ARKit
Chapter 4 : Creating VR Experiences and Visualize in Google Cardboard or Daydream
Installing and Setting Up Unity
Understanding the Unity Editor
Creating a Solar System and Visualize in Google Cardboard
Importing 3D Models in Unity and Using Gaze to Move in 3D World
Chapter 5 : Controlling the Virtual Environment with HTC Vive Controllers
Setting up HTC Vive on Windows
Importing Steam VR and VRTK Packages in Unity
Picking 3D objects with Vive Controllers Using VRTK
Creating a VR Maze in Unity
Creating a Navmesh in Unity
Navigating through the Maze Using Teleportation
Adding Haptic Feedback and Deploying VR Maze in HTC Vive
Chapter 6 : Mixed Reality with Microsoft Hololens
Setting Up Machine for Microsoft Hololens
Using Hololens Device Portal for Sharing Your Hololens View on Desktop
Developing 1st Application in Mixed Reality
Getting a Gaze Cursor on Hologram in Mixed Reality
Playing Animations Using Gestures
Deploying Mixed Reality Application on Hololens
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