In this Poser Pro Game Dev Fundamentals training course, expert author Mark Bremmer will teach you how to develop and animate characters and scenes, as well as import them into Unity. This course is designed for users that already have experience with PoserPro 2014 and Unity. You will start by learning about basic character preparation, then jump into learning about advanced character clothing, including morphing clothing types, adjusting …
Poser Pro Game Dev Fundamentals
Video description
In this Poser Pro Game Dev Fundamentals training course, expert author Mark Bremmer will teach you how to develop and animate characters and scenes, as well as import them into Unity. This course is designed for users that already have experience with PoserPro 2014 and Unity. You will start by learning about basic character preparation, then jump into learning about advanced character clothing, including morphing clothing types, adjusting clothing with the fitting room, and hair selection and clothing magnets. From there, Mark will teach you about animation sets for motion, such as walking and running cycles, animating morphs, and importing and exporting animation sets. This video tutorial also covers static morphs, adding and working with props, and working with imported FBX content. Finally, you will learn how to rig custom characters. Once you have completed this computer based training course, you will be fully capable of creating and animating your own characters and scenes. Working files are included, allowing you to follow along with the author throughout the lessons.
Understanding The Poser-Unity Relationship
00:06:22
Exporting Andy
00:04:28
Individual Character Animations
00:04:55
Working With Andy In Unity
00:04:18
Advanced Character Clothing
Morphing Clothing Types
00:05:38
Adjusting Clothing With The Fitting Room - Part 1
00:06:03
Adjusting Clothing With The Fitting Room - Part 2
00:06:07
Adjusting Clothing With The Fitting Room - Part 3
00:04:26
Hair Selection And Clothing Magnets
00:06:21
Combining Figures
00:03:38
Deleting Unseen Polygons
00:03:22
Reducing Polygons In Figures
00:05:24
Reducing Polygons In Objects
00:03:56
Optional Handling Of Characters In Unity
Converting Animation Types
00:05:39
Retargeting
00:04:00
Muscle Setup
00:04:10
Animation Sets For Motion
How Animation Sets Work
00:06:28
Individual Action Animations
00:06:10
Walking And Running Cycles
00:06:27
Animating Morphs - Part 1
00:06:07
Animating Morphs - Part 2
00:06:23
Exporting And Importing Animation Sets - Part 1
00:06:17
Exporting And Importing Animation Sets - Part 2
00:05:31
Exporting And Importing Animation Sets - Part 3
00:06:00
Static Morphs
Using Static Morphs - Pre-Built
00:06:27
Creating And Saving Static Morphs - New Dials
00:06:17
Creating And Saving Static Morphs - Magnets
00:06:05
Clothing And Magnets
00:05:17
Adding And Working With Props
Unity And Prop Switching
00:02:18
Adding A Permanent Prop To A Character
00:05:31
Animation Considerations With Props
00:03:21
Working With Imported FBX Content
Verifying Successful Import
00:06:02
Modifying FBX Imports
00:06:08
Set Up Room With Import
00:06:04
Bone Set Up
00:05:30
Remapping
00:03:58
Welding Groups
00:02:13
Working With Joints And Weights
00:05:51
Conclusion
Wrap-Up
00:03:28
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