In this Maxon Cinema 4D R15 training course, expert author Chris Martin teaches you the basic tools and techniques needed to create 3D models in this 3D modeling software. This course is designed for the absolute beginner, meaning no experience with Maxon Cinema 4D or 3D modeling is required to get the most out of this course. You will start out by touring the interface and learning the project settings for starting a new project. You will then be …
Learning Cinema 4D R15
Video description
In this Maxon Cinema 4D R15 training course, expert author Chris Martin teaches you the basic tools and techniques needed to create 3D models in this 3D modeling software. This course is designed for the absolute beginner, meaning no experience with Maxon Cinema 4D or 3D modeling is required to get the most out of this course. You will start out by touring the interface and learning the project settings for starting a new project. You will then be taught to understand 3D objects, including lessons on building a chair and table. Chris will teach you how to create 3D objects using Splines, extrusion, sweeping, and lathing. This video tutorial will teach you to create basic 3D components using the Knife, Bridge, and other Cinema 4D tools. You will learn about modeling objects and deformers while working with the Boole object, Instance objects, and the Spline wrap. Chris will teach you how to utilize lighting, add textures to your models, and animate and render them. Lastly, you will learn about MoGraph and how use the Cloner, MoText, and Random Effector. By the completion of this video based training course, you will be fully knowledgeable in creating your own 3D models, as well as animating and rendering them using Cinema 4D. Working files are included, allowing you to follow along with the author throughout the lessons.
Project Settings - Starting A New Project
00:05:01
Understanding 3D Objects
Object Hierarchy
00:03:05
Coordinate Systems
00:02:46
Select, Move, Scale, And Rotate
00:05:02
Primitive Objects And Attributes
00:08:57
Building A Chair And Table
00:14:04
Understanding Splines
Drawing Splines
00:05:15
Procedural Splines
00:07:05
Modifying Points On A Spline
00:02:47
Extrude NURBS
00:04:48
Sweep NURBS
00:05:30
Lathe NURBS
00:08:20
Spline Mask
00:02:43
Working With Adobe Illustrator
00:05:19
Polygonal Modelling Techniques
Basic Components Of 3D Objects
00:03:26
Modelling With Extrude
00:05:53
Modelling With Extrude Inner
00:02:42
Modelling With The Knife
00:06:23
Modelling With Bridge
00:03:15
Working With Edge Loops
00:03:29
Welding Points
00:05:11
Modelling Objects And Deformers
Working With The Boole Object
00:06:53
Working With Array And Atom Array
00:04:10
Working With Instance Objects
00:03:06
Working With Explosion FX
00:05:45
Bend, Bulge And Twist FFD
00:08:49
Working With The Spline Wrap
00:06:43
Lighting
Lighting In 3D
00:07:02
Light Types
00:13:13
Working With The Sky Object
00:06:19
Global Illumination
00:08:24
Physical Sky
00:06:57
Ambient Occlusion
00:05:55
Defining Materials And Textures
Materials 101
00:06:57
Projection Methods
00:06:04
Content Browser
00:05:23
Bump And Displacement
00:04:54
Textures With Alpha
00:03:04
Animation
Animation Fundamentals
00:04:17
Keyframes And The Powerslider
00:05:58
Autokey Mode
00:02:37
Path Animation
00:04:11
Camera Morph
00:06:02
Preview Animations
00:01:41
Rendering
Rendering Settings
00:03:59
Multipass Rendering
00:04:59
Cineware Plug-In
00:05:07
Multipass Rendering And Photoshop
00:02:54
MoGraph
What Is MoGraph?
00:00:44
The Cloner
00:04:20
The Random Effector
00:05:02
MoText
00:07:04
Dynamics
00:03:26
Conclusion
Wrap-Up
00:01:33
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