In this Unity 3D Game Development training course, expert author Robert Wiebe introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required. You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by …
Learning Unity 3D
Video description
In this Unity 3D Game Development training course, expert author Robert Wiebe introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required. You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game - Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviours, learn to develop Boo, JavaScript and C# scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution. Once you have completed this video tutorial for Game Development with Unity 3D, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity 3D engine. Working files are included, allowing you to follow along with the author throughout the lessons.
What You Should Expect From This Video Series
00:02:20
3D Modelling And Image Editing In This Series
00:01:59
Using The Interface
Creating A New Unity Project
00:02:49
Layouts, Panes And Tabs
00:06:35
Scene
00:05:00
Hierarchy
00:03:01
Project
00:03:26
Inspector
00:03:49
Game
00:04:56
Other
00:05:08
Manipulating Objects
Selecting
00:04:10
Moving
00:03:49
Rotating
00:07:37
Scaling
00:03:35
Snapping
00:05:24
Parenting
00:07:39
Importing And Exporting Assets
Types Of Assets - Part 1
00:06:53
Types Of Assets - Part 2
00:06:00
Importing 3D Models
00:11:10
Importing Audio
00:07:35
Importing Textures - Part 1
00:11:22
Importing Textures - Part 2
00:10:10
Importing Scripts
00:03:51
Asset Packages
00:09:15
Setting The Scene
Adding Components To A Game Object
00:04:54
Realistic Terrain
00:06:53
The Scene Border
00:08:08
Catch All Zone - Part 1
00:04:39
Catch All Zone - Part 2
00:09:25
Catch All Zone - Part 3
00:04:19
Catch All Zone - Part 4
00:06:17
Physics
Rigid Bodies And Colliders - Part 1
00:09:56
Rigid Bodies And Colliders - Part 2
00:07:52
Physics Material
00:04:50
Cloth - Part 1
00:06:55
Cloth - Part 2
00:05:58
Rag Doll
00:03:13
Combining Assets
Texture Atlases
00:07:20
Materials
00:06:49
3D Modelling Programs
00:06:55
Prefabs
00:07:31
Populating The Scene
Adding Meshes
00:07:42
Marking Meshes As Static
00:06:37
Behaviour Scripting
Languages - Part 1
00:08:14
Languages - Part 2
00:05:02
Languages - Part 3
00:05:15
Game Objects
00:05:44
Procedural Object Instantiation - Part 1
00:05:11
Procedural Object Instantiation - Part 2
00:09:11
Pickup And Scoring - Part 1
00:08:16
Pickup And Scoring - Part 2
00:07:43
Pickup And Scoring - Part 3
00:05:52
Pickup And Scoring - Part 4
00:07:46
Culling
Camera Culling
00:04:28
Distance Culling
00:08:19
Occlusion Culling
00:04:59
Animation
Procedural Animation
00:06:11
Unity Animation
00:04:14
Procedural Character Animation - Part 1
00:07:17
Procedural Character Animation - Part 2
00:08:31
Procedural Character Animation - Part 3
00:06:48
Mecanim Character Animation - Part 1
00:06:58
Mecanim Character Animation - Part 2
00:05:12
Mecanim Character Animation - Part 3
00:04:02
Mecanim Character Animation - Part 4
00:05:54
Let There Be Light
Render Settings Ambient Light
00:06:03
Sun And Moon Directional Light
00:05:15
Point Light And Local Illumination
00:03:44
Fixing Lighting Bugs
00:02:24
Spot Light - Part 1
00:10:57
Spot Light - Part 2
00:08:13
Emissive Material
00:04:08
Baking The Light Map
00:11:18
GUI
Unity GUI - Part 1
00:08:45
Unity GUI - Part 2
00:07:43
Third Party GUI
00:02:22
GUI Directions
00:03:25
Final Touches
Cross Platform Settings
00:02:58
Resolution And Presentation
00:05:30
Game Icon
00:07:01
Game Splash Image
00:03:19
Other Settings
00:03:30
Building Standalone Apps For Mac, Windows, And Linux
00:05:03
About The Author
About Robert Weibe
00:03:04
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