In this SketchUp training course Scott Onstott teaches you how to use this 3D modeling program designed for architects, engineers, designers. SketchUp comes in two versions, a free and paid version. This tutorial can be used with either version, and is designed for the absolute beginner. No prior experience with 3D modeling programs, or SketchUp specifically, is required. You will start by exploring the user interface for SketchUp, getting familiar and comfortable …
SketchUp
Video description
In this SketchUp training course Scott Onstott teaches you how to use this 3D modeling program designed for architects, engineers, designers. SketchUp comes in two versions, a free and paid version. This tutorial can be used with either version, and is designed for the absolute beginner. No prior experience with 3D modeling programs, or SketchUp specifically, is required. You will start by exploring the user interface for SketchUp, getting familiar and comfortable with navigating and where the tools are located. Scott utilizes many Ruby scripts, which are provided in the working files, and he will show you how to install and use the scripts throughout the course. Some of the functions that you will be taught throughout this tutorial include; working with lines and shapes, how to make faces and surfaces, drawing edges, scaling your models, working with layers and using the architectural tools. You will also learn how to style your work, use color and texture on your models, create walkthrough animations and finally, how to export your work to share and present it. By the completion of this computer based video course for SketchUp, you will be comfortable using the tools within the software to create and share 3D models. This video tutorial includes working files, allowing you to follow along with the author throughout the lessons.
Exploring The User Interface On The Mac And In Windows
00:07:23
Comparing Keyboard Layouts
00:02:13
Arranging Windows
00:03:05
Custom Settings
Installing Keyboard Shortcuts
00:01:56
Preferences, Templates, And Model Info
00:03:40
Using Ruby Scripts
Loading And Using Extensions
00:02:55
Finding And Loading Ruby Scripts Manually
00:02:46
Tips For Organizing Scripts And Turning Them Into Extensions
00:03:46
Tools In Depth - Seeing
Basic Navigation With A Mouse Or Tablet
00:02:21
Parallel Projection, Perspective, And Two-Point Perspective
00:02:42
The Many Faces Of Zoom
00:05:02
Video Game Controls For First-Person Navigation
00:02:58
Seeing Inside Spaces
00:05:24
Editing
Selection 101
00:08:14
Selection Script
00:03:06
Eraser Tricks
00:02:26
Moving
00:05:36
Copying, Multiplication, And Division
00:02:51
Rotating Tutorial
00:10:28
Scaling And Mirroring
00:05:13
Scaling With The Tape Measure
00:01:40
Freescale And Taper Scale
00:02:57
Align Tool
00:01:25
Divide And Divide With Construction Points
00:03:30
Intersecting Tutorial
00:03:58
Sections, Section-Cut-Face, And Zorro
00:06:11
Guides
00:04:42
Dimensions
00:07:44
Leaders And Screen Text
00:04:09
Modulating Visibility
00:06:09
Layers
Layer Mechanics
00:06:04
Layer Manager
00:04:47
Contextual Modelling
Groups
00:05:48
Component Basics
00:04:28
Gluing Components
00:02:55
Components That Cut Openings
00:02:37
Components That Face Camera
00:08:08
Components Window
00:05:41
Paste In Place
00:02:42
Dynamic Components
00:07:00
Working With Larger Models
00:09:04
Tools In Depth - Lines
Lines And Click Style
00:01:12
Freehand, Polylines, Explode, And Weld
00:02:34
Understanding The Inference Engine
00:05:29
Locking Inferences
00:03:18
Drawing To Scale And Being Accurate
00:06:31
Arcs And Ruby Arcs
00:02:49
Drawing Polylines With Fredo6S Bezierspline
00:02:37
Plane And Axis Locks Within Bezierspline
00:02:10
Comparing Bezier Curves And Splines
00:05:52
Curve Conversion
00:02:24
Closing The Loop With Beziersplines
00:01:37
Tools In Depth - Making Faces
How To Make A Face
00:01:11
Breaking And Healing Faces
00:02:38
Determining Which Way A Face Faces
00:01:43
Basic Surfaces
Rectangles And The Golden Proportion
00:04:01
Circles And Polygons
00:05:27
Pushing And Pulling
00:02:52
Advanced Surfaces
Softening And Smoothing
00:04:03
Joint Push Pull
00:02:09
Edges On Faces
Drawing Edges By Hand Or With Offset
00:04:20
Tools On Surface
00:05:43
Follow Me Basics
00:04:18
Follow Me Application
00:05:23
Rounded Box Primitive Tutorial
00:08:43
Bezier Round Edge
00:01:45
Several Methods For Cones And Spheres
00:02:34
3D Text
00:01:17
Skin
00:02:48
Free Form Deformation
00:04:31
Booleans
00:03:03
Mathematically Derived Forms
00:04:03
The Drawing Plane And Its Axes
00:05:07
Projecting Geometry
00:01:47
Architectural Tools
Walls And Windows
00:05:26
Housebuilder
00:05:35
Roofs
00:03:40
Manually Creating Stairs
00:03:56
Stair And Railing Scripts
00:06:07
Surface Shaping Tools
Optimizing A Landscape From Contours
00:08:04
Stamping, Draping, And Coloring Landforms
00:04:46
Placing Components On Organic Surfaces
00:03:41
Sculpting Organic Forms From Scratch
00:04:53
Bezier Patch Modelling
00:02:50
Tensile Membranes With Soap Skin And Bubble
00:03:25
Styles
Exploring, Mixing, And Editing Style
00:05:54
Edge Styles
00:02:42
Face Styles
00:02:12
Shadows And Fog
00:05:11
Scenes
00:06:53
Presenting Your Work
Creating Walkthrough Animation
00:05:58
Animating Section Plane
00:03:10
Working With Color
Painting And Sampling Color
00:04:48
Creating Textures From Scratch And Adjusting Them
00:03:47
Stretching Photo Textures To Fit Geometry
00:04:18
Colorizing Grayscale Texture
00:01:50
Opacity And Transparency
00:03:05
Projecting Texture
00:02:52
Importing Textures And Image
00:02:54
Mac Material Management
00:01:23
Importing
SketchUp Workflow Discussion And Importing From CAD
00:07:15
CAD Cleanup Script
00:04:47
Building A Model On Top Of An Imported Plan
00:01:55
Google Earth, SketchUp, And The 3D Warehouse
00:06:43
Creating A 3D Model From A Photo
00:07:35
Exporting
Exporting Images From SketchUp
00:01:57
Webexporter: Creating Spinning Objects And Walkthroughs
00:03:51
Creating Interior Panoramas With Ruby And Pano2VR
00:02:19
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