Video description
"A concise and comprehensive guide to exploring, learning, and using Go."
From the Foreword by Steve Francia, Creator of Hugo
Go in Action introduces the Go language, guiding you from inquisitive developer to Go guru. It begins by introducing the unique features and concepts of Go. Then, you'll get hands-on experience writing real-world applications including websites and network servers, as well as techniques to manipulate and convert data at speeds that will make your friends jealous.
Go in Action is for any intermediate-level developer who has experience with other programming languages and wants a jump-start in learning Go or a more thorough understanding of the language and its internals. This book/course provides an intensive, comprehensive, and idiomatic view of Go. It focuses on the specification and implementation of the language, including topics like language syntax, Go's type system, concurrency, channels, and testing.
Application development can be tricky enough even when you aren't dealing with complex systems programming problems like web-scale concurrency and real-time performance. While it's possible to solve these common issues with additional tools and frameworks, Go handles them right out of the box, making for a more natural and productive coding experience. Developed at Google, Go powers nimble startups as well as big enterprises that rely on high-performing services in their infrastructure.
Inside:
- Language specification and implementation
- Go's type system
- Internals of Go's data structures
- Testing and benchmarking
This book/course assumes you're a working developer proficient with another language like Java, Ruby, Python, C#, or C++.
William Kennedy is a seasoned software developer and author of the blog GoingGo.Net. Brian Ketelsen and Erik St. Martin are the organizers of GopherCon and coauthors of the Go-based Skynet framework.
This authoritative book is a one-stop shop for anyone just starting out with Go.
Sam Zaydel, RackTop Systems
Brilliantly written; a comprehensive introduction to Go. Highly recommended.
Adam McKay, SUEZ
This book makes the uncommon parts of Go understandable and digestible.
Alex Vidal, HipChat at Atlassian
NARRATED BY MARK THOMAS
Table of Contents
Chapter 1. Introducing Go
Chapter 1. Concurrency
Chapter 1. Go’s type system
Chapter 2. Go quick-start
Chapter 2. Search package
Chapter 2. feed.go
Chapter 2. match.go/default.go
Chapter 2. RSS matcher
Chapter 3. Packaging and tooling
Chapter 3. Package main
Chapter 3. init
Chapter 3. Going farther with Go developer tools
Chapter 3. Dependency management
Chapter 4. Arrays, slices, and maps
Chapter 4. Slice internals and fundamentals
Chapter 4. Working with slices
Chapter 4. Multidimensional slices
Chapter 4. Map internals and fundamentals
Chapter 5. Go’s type system
Chapter 5. Methods
Chapter 5. The nature of types
Chapter 5. Interfaces
Chapter 5. Method sets
Chapter 5. Type embedding
Chapter 5. Exporting and unexporting identifiers
Chapter 6. Concurrency
Chapter 6. Goroutines
Chapter 6. Race conditions
Chapter 6. Channels
Chapter 6. Buffered channels
Chapter 7. Concurrency patterns
Chapter 7. Pooling
Chapter 7. Work
Chapter 8. Standard library
Chapter 8. Logging
Chapter 8. Customized loggers
Chapter 8. Encoding/Decoding
Chapter 8. Input and output
Chapter 8. Working together
Chapter 9. Testing and benchmarking
Chapter 9. Table tests
Chapter 9. Testing endpoints
Chapter 9. Examples
Chapter 9. Benchmarking