The creators of a new type of urban bike, the makers of a sustainable lighting solution, and a bunch of kids in the Bronx who invented a scooter mounted cell phone charger. These are some of the design types who use Autodesk Fusion 360, a cloud-based industrial and mechanical 3D design tool, to realize their visions.
Fusion 360 was developed for small start-up companies who want a more advanced solution than Autodesk 123D, but don't need or …
Introduction to Autodesk Fusion 360
Video description
The creators of a new type of urban bike, the makers of a sustainable lighting solution, and a bunch of kids in the Bronx who invented a scooter mounted cell phone charger. These are some of the design types who use Autodesk Fusion 360, a cloud-based industrial and mechanical 3D design tool, to realize their visions.
Fusion 360 was developed for small start-up companies who want a more advanced solution than Autodesk 123D, but don't need or cannot invest in a more sophisticated modeling product like Autodesk Inventor or SolidWorks. Render your 3D know-how from rank beginner to confident practitioner in this intro course from Autodesk expert Mike Thomas.
Learn to create "smart" 3D models using Autodesk Fusion 360
Understand installation, subscription, and the interface
Master the differences between solids, surfaces, and sculpting
Explore the materials library and how to change the appearance of a 3D model
Practice building 3D parametric bodies and sculpting freeform models
Understand bodies, components, joints, and how to create assemblies of parts
Learn how to share your files in the cloud, collaborate with a team, and export to a 3D printer
Mike Thomas actively contributes to Florida-based Design & Motion blog where they share their knowledge and expertise on a wide range of technological and industry happenings. He spent the first twelve years of his career as an Application Specialist for Autodesk and currently works as a Technical Services Manager for PMP, an industrial equipment manufacturer. He is a graduate of the Saskatchewan Institute of Applied Science and Technology.
Installation, Subscription, And An Introduction To A360
00:03:16
Adjusting Your Account Settings
00:02:10
Adjusting Your Preferences
00:02:40
Setting The Active Project
00:01:15
Using The Help
00:02:48
Making Your Way Around The User Interface
A Tour Around The User Interface
00:03:21
What Are Workspaces?
00:01:29
Working With Toolbars
00:02:20
What Is The Browser?
00:03:34
Using The Timeline
00:04:39
Getting Around The Canvas
00:02:19
Using The Navigation Bar To Zoom And Pan
00:02:07
Display Settings
00:04:17
Navigation With The ViewCube
00:03:17
Orbiting
00:02:17
Navigation With Your Mouse
00:02:56
Using The Selection Tools Effectively
00:03:15
Projects 101
Using The Data Panel
00:03:00
Collaborating With Others
00:02:46
Creating New Projects
00:04:55
Creating New Designs
00:01:13
Importing Existing Designs
00:02:47
Building Your First Part
Why Sketch?
00:03:03
Creating 2D Sketches
00:03:11
Creating Lines
00:04:28
An Introduction To Constraints
00:04:32
Applying Dimensions
00:04:18
Creating Circles And Arcs
00:04:13
Creating Rectangles
00:02:37
Editing Sketches
00:03:10
Extrusions And Revolutions
00:04:00
Adding Secondary Features
00:04:25
Press And Pull
00:03:22
Creating Primitives - Solids
00:06:24
Creating Fillets
00:03:48
Creating Chamfers
00:02:04
Creating Holes
00:05:14
Mirroring Features
00:06:11
Creating Shells
00:02:37
Feature Patterns
00:03:08
Adding Decals
00:02:20
Introducing Sculpting
Creating A T-Spline Box
00:05:28
Cylinders, Spheres, Torus, And Quad Balls
00:03:27
Sculpted Extrudes
00:01:53
Revolve
00:01:19
Editing The Form
00:06:32
Conversion
00:04:54
Inserting Edges
00:02:59
Inserting Points
00:02:56
Sliding And Beveling
00:02:30
Merging Edges
00:01:22
Applying Symmetry
00:03:56
Working With Your Models
Physical Material
00:02:31
Using The Fusion 360 Material Library
00:04:11
Changing The Appearance
00:05:51
Capturing The Image
00:02:16
Determining Volume
00:03:32
Measuring
00:03:06
3D Printing
00:02:33
Exporting Data
00:01:32
Assembly Modeling 101
The Difference Between Bodies And Components
00:03:14
Building Bodies
00:01:55
Working With Bodies
00:03:39
Creating Components
00:01:53
Working With Components
00:05:01
Applying Joints
00:08:47
Finding Interference
00:01:05
Conclusion
Wrap Up And Thank You
00:00:58
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