Video description
iOS Core Audio LiveLessons (Developer Talks) provides real-world training on the basics of working with iOS Core Audio in an easily accessible, presentation-style format.
Bestselling author and iOS expert Chris Adamson offers novice programmers practical advice on how (and when) to work with the iOS Core Audio framework along with hands-on, step-by-step video training. This presentation does not assume any previous experience working with Core audio and you'll be able to put his examples to use easily and effectively in your own iOS application development.
About the Author:
Chris Adamson is an independent writer, editor, and developer who lives in Grand Rapids, Michigan. Now focusing on iOS and Mac development, he is the coauthor of iOS SDK Development. He is also the author of QuickTime for Java: A Developer's Notebook and coauthor of Swing Hacks. He was formerly the editor of java.net and ONJava.com. He consults and publishes through his corporate identity, Subsequently and Furthermore, Inc., with a focus on user-facing and digital media development for Mac and iOS. He blogs on digital media software development at www.subfurther.com/blog. In a previous career, he was a writer/associate producer at CNN Headline News, and over the years, he has managed to own 13 1/2 Macs.
Table of Contents
Introduction
Introduction to iOS Core Audio LiveLessons - Developer Talks
00:00:33
I. Getting Started with Core Audio
What is the Core Audio Framework?
00:03:25
Example 1: Playing a Sound File
00:05:45
II. Audio Queues
When to Use the Core Audio Framework
00:07:48
Example 2: Playing a Web Radio Station - Part 1
00:21:23
Example 2: Playing a Web Radio Station - Part 2
00:20:29
III. Audio Units
What Are Audio Units?
00:06:43
Example 3: Creating a Basic Playthrough App - Part 1
00:17:23
Example 3: Creating a Basic Playthrough App - Part 2
00:16:51
Summary
Summary of iOS Core Audio LiveLessons - Developer Talks
00:02:52