Video description
Learn Flash Professional CS5 the quick and easy way with
almost two full hours of video training from bestselling author
Russell Chun. Get expert guidance on using the powerful new tools
and important features in Flash Professional CS5. Explore the
following topics:
Motion and Shape Tweening strategies
Using Masks and Inverse Kinematics
Working with Video in Flash
Understanding Objects, Classes, Methods, and
Properties
Writing with Dot Syntax
Using Objects, Functions, and Code Snippets
Working with Buttons
Creating Continuous Actions
Working with Paths and Movie Clip Containers
Changing Visual Properties
Creating Drag-and-Drop Interactivity
Detecting Collisions
Generating Graphics, Shapes, and Motion Tweens
Dynamically
Working with Sounds
Using Variables and Expressions
Creating Classic Text and TLF Text Fields
Keeping Track of Objects with Arrays
Sharing Library Symbols
Saving Files in an Uncompressed Format
Optimizing Your Movie
After you finish watching the video, continue to build your
Flash skills with the author’s bestselling guide,
Flash Professional CS5 Advanced: Visual QuickPro
Guide.
Table of Contents
Chapter 1: Building Complexity
1_1 Motion Tweening strategies
1_2 Shape Tweening strategies
1_3 Using Inverse Kinematics
1_4 Using Masks
Chapter 2: Working with Video
2_1 Preparing Video for Flash
Chapter 3: Getting a Handle on ActionScript
3_1 Using Objects
3_2 About Functions
Chapter 4: Event Handling
4_1 Invisible Buttons
4_2 Animated buttons and the Movie Clip Symbol
4_3 Creating Continuous Actions
Chapter 5: Controlling Multiple Timelines
5_1 Target Paths
5_2 Movie Clip Containers
Chapter 6: Managing External Communication
6_1 Loading External Flash Movies
6_2 Characteristics of Loaded Flash Movies
6_3 Unload Movies
6_4 Controlling Loaded Flash Movies
6_5 Loading External Images
Chapter 7: Controlling and Displaying Graphics
7_1 Changing Visual Properties
7_2 Creating Drag-and-Drop Interactivity
7_3 Generating Graphics Dynamically
7_4 Controlling Stacking Order
7_5 Putting it Together:Animating Graphics with ActionScript
Chapter 8: Controlling Sound
8_1 Loading and Playing External Sounds
8_2 Controlling Sound Playback
Chapter 9: Controlling Information Flow
9_1 Loading External Variables
9_2 Loading External Variables Using XML
9_3 Testing Information with Conditional Statements
Chapter 10: Controlling Text
10_1 Getting TFL Text into the TextFlow
10_2 TLF Text Containers and Controllers
10_3 Formatting the TextFlow
Chapter 11: Manipulating Information
11_1 Calculating Angles
Chapter 12: Managing Content and Troubleshooting
12_1 Sharing Library Symbols
12_2 Saving Files in an Uncompressed Format